Atom IDE and bluz


#1

Has anyone managed to compile BLUZ code using the ATOM IDE?

I get an error and I think its because the device is not set correctly. If I use my Photon the error goes away.
Might have to do with PLATFORM_ID? I have it set to 103.

Thanks


#2

We haven’t officially tried this. It is certainly possible and we can get to it if there is a demand for it. Are others using this?


#3

@robot, are you referring to this flavor of the Atom editor?


#4

Thats the one.
I managed to get it to work.
PLATFORM_ID == 103 for bluz


#5

Where are you setting the PLATFORM_ID?

I am running into a similar problem. I am seeing “build didn’t produce binary Error: Command failed :/spark/co…”


#6

I figured out my problem. I put the same code in the Web IDE and discovered that I have overflowed the binary size for the bluz.


#7

Actually, I have been using the particle Dev (Atom) app for my Bluz development. Other than some issues with my error in calling Particle.publish() before confirming there’s a connection, I haven’t really had any issues. That being said, I may be having an issue with calling Particle.variable() before a connection is established, but I would consider that my error, not a fault of Atom.

You need to be certain you’ve selected a BluzDK before compiling. Otherwise, you will likely get an error.


#8

do you mean your program is larger than what bluz can hold?


#9

Yes, the program was too big for the Bluz.