No, I’m not calling RGB.control(). I’m at the point now where the Gateway seems to be working correctly-- the CONNECTION_RESULTS event shows the Bluz DK is connected to the Gateway.
However, the Bluz DK itself is stuck in Safe Mode (blinking yellow) no matter what I try. I’ve been trying to use the Particle Build IDE to flash the DK firmware in combination with the Bluz DK app on my phone. These are the steps I’m trying:
- Bring Bluz DK online by connecting to it from the IOS phone app (this seems to work fine, although sometimes the app crashes for no reason); it’s in a blinking yellow state already at this point
- In Build IDE, click Flash; the flash proceeds and I see the following messages (in this order):
device went offline
…at this point the Bluz DK LED is just blinking magenta as if it’s processing an OTA update, but it just stays in this state forever until I manually reset the DK. After the reset it just goes back to blinking yellow.
Any thoughts on what is going wrong here? On a related note, in the Build IDE I have the “System Firmware Target” for the DK set to 2.3.50 but it never seems to update during the flash. The current reported value is 2.1.50.